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Features

Implemented Features

  • Numerous new features have been added and we're still improving!
  • Compilation-breaking issues have been fixed to ensure all projects work as intended.
  • The entire source has been cleaned up for clarity and ease of use.
  • Splash Screen and Copyright Dates updated.
  • Reverse-engineered several C# libraries and executables using ILSpy to make the source accessible.

Problems

- Undo/Redo does not handle `Color3` properties accurately; they often revert to the nearest `BrickColor` value.
- This can lead to inconsistencies, especially with `BodyColors`.

Solution Status

TESTED ON VS2022 (WITH PROJECTS TARGETTING VS2012 - WINDOWS XP)

Some of these projects are not included as they are broken

Normal Solutions

Solution Tested Able to Compile
Android [ ] No UNTESTED
App [ ] No UNTESTED
App.BulletPhysics [ ] No UNTESTED
Base [ ] No UNTESTED

3rd Party Solutions

Rendering Solutions

Todo

  • Backport/Implement Hitius, Graphictoria and Economy Simulator Features
  • Color3uint8
    • Color3.fromRGB()
  • R15 character support
  • :Connect() and :Wait()
  • New Fonts
  • Move unrelated files out of the content\fonts folder
  • Support for newer mesh formats
  • Add Cyrillic and non-Latin language support
  • UTF/Unicode compatibility
  • Improve profanity and swear word filter
  • Add or port new Lua version
  • Support for newer place versions
  • Add dark theme for Studio
  • Fix in-game recording issues
  • Build all projects in the source using the latest Visual Studio version
  • Ensure support for the latest C/C++ standards (C++17 or later)
  • Enable 64-bit support across all applicable projects