Features
Implemented Features
- Numerous new features have been added and we're still improving!
- Compilation-breaking issues have been fixed to ensure all projects work as intended.
- The entire source has been cleaned up for clarity and ease of use.
- Splash Screen and Copyright Dates updated.
- Reverse-engineered several C# libraries and executables using ILSpy to make the source accessible.
Problems
- Undo/Redo does not handle `Color3` properties accurately; they often revert to the nearest `BrickColor` value.
- This can lead to inconsistencies, especially with `BodyColors`.
Solution Status
TESTED ON VS2022 (WITH PROJECTS TARGETTING VS2012 - WINDOWS XP)
Some of these projects are not included as they are broken
Normal Solutions
Solution | Tested | Able to Compile |
---|---|---|
Android | [ ] No | UNTESTED |
App | [ ] No | UNTESTED |
App.BulletPhysics | [ ] No | UNTESTED |
Base | [ ] No | UNTESTED |
3rd Party Solutions
Rendering Solutions
Todo
- Backport/Implement Hitius, Graphictoria and Economy Simulator Features
- Color3uint8
- Color3.fromRGB()
- R15 character support
- :Connect() and :Wait()
- New Fonts
- Move unrelated files out of the content\fonts folder
- Support for newer mesh formats
- Add Cyrillic and non-Latin language support
- UTF/Unicode compatibility
- Improve profanity and swear word filter
- Add or port new Lua version
- Support for newer place versions
- Add dark theme for Studio
- Fix in-game recording issues
- Build all projects in the source using the latest Visual Studio version
- Ensure support for the latest C/C++ standards (C++17 or later)
- Enable 64-bit support across all applicable projects